Related to world-building: Castle Arcana. Explore a spooky house in the middle of nowhere. Very cool. SUDS. I thought it would be interesting to create a text adventure myself since many games out there are rather puzzle-oriented rather than literate-oriented. I don't know any programming so this seemed like a good place to start. TADS. Eventually, though, I'd like to learn how to code my own games without relying on mouse-clicking. But being a non-programmer, learning something as foreign as this seems very daunting. I half-hope my desire for making text adventures is a passing phase.